Layer Mask
Uses geometry on one layer as a clipping mask to trim geometry on another layer.
When to Use
- To clip geometry to a design boundary
- To apply a window/viewport mask to layout data
- To trim layers to a common outline
Options
| Option | Description | Default |
|---|---|---|
| Mask layer | Layer containing the clipping boundary | — |
| Target layer | Layer to be clipped | — |
| Invert mask | Keep geometry outside the mask instead of inside | Off |
How It Works
- The mask layer defines a clipping region
- Geometry on the target layer is clipped to the mask boundary
- Geometry outside the mask is removed (or inside, if inverted)
Technical Notes
- The mask layer geometry should form closed polygons
- Multiple mask polygons are unioned before clipping
- The mask layer itself is not modified
- This is a non-destructive complement to Crop to Bounds