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Layer Mask

Uses geometry on one layer as a clipping mask to trim geometry on another layer.

When to Use

  • To clip geometry to a design boundary
  • To apply a window/viewport mask to layout data
  • To trim layers to a common outline

Options

OptionDescriptionDefault
Mask layerLayer containing the clipping boundary
Target layerLayer to be clipped
Invert maskKeep geometry outside the mask instead of insideOff

How It Works

  1. The mask layer defines a clipping region
  2. Geometry on the target layer is clipped to the mask boundary
  3. Geometry outside the mask is removed (or inside, if inverted)

Technical Notes

  • The mask layer geometry should form closed polygons
  • Multiple mask polygons are unioned before clipping
  • The mask layer itself is not modified
  • This is a non-destructive complement to Crop to Bounds