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Layer Mask

Uses geometry on one layer as a clipping mask to trim geometry on another layer.

When to Use

  • To clip geometry to a design boundary
  • To apply a window/viewport mask to layout data
  • To trim layers to a common outline

Options

Option Description Default
Mask layer Layer containing the clipping boundary
Target layer Layer to be clipped
Invert mask Keep geometry outside the mask instead of inside Off

How It Works

  1. The mask layer defines a clipping region
  2. Geometry on the target layer is clipped to the mask boundary
  3. Geometry outside the mask is removed (or inside, if inverted)

Technical Notes

  • The mask layer geometry should form closed polygons
  • Multiple mask polygons are unioned before clipping
  • The mask layer itself is not modified
  • This is a non-destructive complement to Crop to Bounds