Force Clockwise
Normalizes the vertex winding order of all polygons to clockwise.
When to Use
- When target formats require a specific winding order
- Before boolean operations that depend on consistent winding
- To fix polygons with mixed winding orders from import
Options
| Option | Description | Default |
|---|---|---|
| Direction | Clockwise or Counter-clockwise | Clockwise |
| Selected layers only | Apply to selected layers instead of all | Off |
How It Works
For each polygon, the tool calculates the signed area:
- Positive signed area = counter-clockwise winding
- Negative signed area = clockwise winding
Polygons with the wrong winding order have their vertex sequence reversed.
Technical Notes
- Winding order determines which side of a polygon is "inside" in some formats
- GDSII convention is clockwise for outer boundaries
- This operation does not change the visual appearance of the geometry